Since 2019, I’ve been immersed in the world of 3D graphics, specializing in modeling, texturing, basic animation, 3D printing on 3D printers, and design. Additionally, I create projects utilizing augmented reality for space design, product presentation, and visualization solutions, primarily focusing on architecture and interior design.

Project: Ceramstic

In 2022, I spearheaded a virtual reality endeavor for the PTAK Expo trade show. This innovative project showcased three unique bathroom designs, incorporating around 40 meticulously crafted tile models and 266 textures. Over the course of five weeks, I meticulously designed and executed this interactive presentation. Notably, my efforts not only conserved valuable booth space but also optimized construction timelines, resulting in a seamless and impactful showcase for Ceramstic.

Project: MasterSound Tadeusz Mieczkowski 

Since 2022, I’ve had the privilege of working closely with renowned sound director Tadeusz Mieczkowski. In 2023, I embarked on a project to capture the essence of his esteemed „Master Sound Tadeusz Mieczkowski” studio located in Warsaw. Through meticulous photography, I immortalized every aspect of the studio, from its state-of-the-art equipment to its unique ambiance.

One of the highlights of this project was the creation of animations for the Decca 5.1 microphone stand, a pivotal piece of equipment within the studio’s arsenal. These animations aimed to showcase the functionality and sophistication of the Decca 5.1, bringing it to life in the digital realm.

Overall, this collaboration has been a journey of creativity and innovation, culminating in the seamless fusion of photography and animation.